Global Gaming Expo (G2E) is the premier gaming trade show and conference Commercial and Native American gaming professionals.
: Speaker List
Speaker View
Below is a listing of all sessions the speaker is scheduled to present.
Shridhar Joshi
Vice President, Global Product Strategy
WMS Gaming, Inc.
Speaker Bio
Shridhar Joshi serves as vice president of global product strategy for WMS. In this role, he is responsible for the company's overall product development strategy, evaluating new business opportunities and prioritizing new product lines. Joshi holds a MS degree in computer science from the University of Illinois and an MBA degree from Northwestern University.
Tuesday, November 18, 2008
GAMING TECHNOLOGY
Slot Technology & Operations, Server Based & IT Applications, RFID, and more.
Harnessing the Market: The Potential of Server-Based Gaming Room: N112 ~ 11:45 am - 12:45 pm (Tuesday, November 18, 2008)
General:
For many consumers the introduction of server-based games will be intentionally transparentmany may not notice a difference at all. However, the potential to catalyze entirely new approaches to your current games offering is so great that operators and vendors undoubtedly will work hard to create competitive advantages. This panel will explore the full range of marketing issues and consequences in a server-based gaming environment.
Moderator:
Bruce Rowe - Senior Vice President of Strategy and Customer Consulting, Bally Technologies, Inc.
Speaker:
Shridhar Joshi - Vice President, Global Product Strategy, WMS Gaming, Inc.
Kathleen McLaughlin-Harris - Managing Director, Global Slot Marketing and Operations, Las Vegas Sands Corp.
Rich Schneider - Senior Vice President of Network Systems, International Game Technology (IGT)
Thursday, November 20, 2008
GAMING TECHNOLOGY
Slot Technology & Operations, Server Based & IT Applications, RFID, and more.
Value Proposition: Creating Consumer Value and ROI with Server-Based Gaming Room: N112 ~ 9:15 am - 10:15 am (Thursday, November 20, 2008)
General:
Ultimately, vendors suggest they are offering operators much more than merely a linked gaming environment with server-based gaming; but how do the benefits stack up against the costs? This panel will discuss potential capital costs and pricing structures, then compare those costs to such benefits as better player experience, increased time on device, ability to niche the competition, serving the same number of customers with fewer games, enhanced marketing efficiency and more.